RollingChangelog

Pixelorama

Pixelorama cover
Velocity: 5.4280
Cadence: 0.15
Last update: 2 weeks ago
Update cadence (12 weeks)

Recent updates

DEVLOG

Pixelorama v0.8.1 is out!

This is not a major release, but a followup to v0.8. The update mostly contains bug fixes and changes. Changelog: Added Buttons for moving the current frame left or right. ( #344 ) Creating palettes f...

DEVLOG

Pixelorama v0.8 is out!

Pixelorama has been growing more and more. After v0.7 was released, we hit over 20k downloads on itch.io, and 1k stars on GitHub . We also got featured in Ask Gamedev's Godot Engine Game Showcase 2020...

DEVLOG

Pixelorama is coming to the Web!

Your dearly beloved piece of software, Pixelorama, is coming to the Web! ...Okay...? What does that mean? Wasn't it already on the Web? Pixelorama running on a browser! You can also see project tabs,...

DEVLOG

Pixelorama v0.7 is out!

By Overloaded This took a while. Four months have passed since v0.6, the world has changed drastically, and finally v0.7 is ready to be released. During this time however, one thing was increasing; Th...

DEVLOG

Pixelorama v0.6.2 is out!

This is not a major release, but a followup to v0.6.1. Pixelorama now is being built with Godot 3.2. The update mostly contains bug fixes and changes, the only major feature added is the ability to ro...

DEVLOG

Pixelorama v0.6.1 is out!

This is not a major release, but a followup to v0.6. Mostly contains bug fixes and small changes, no new major features added. Changelog: Added Italian translation - thanks to Gaarco! In addition to t...

DEVLOG

Pixelorama v0.6 is out!

By Overloaded I have no words. The support we received for Pixelorama v0.5 was too much to handle! We were definitely not expecting so much people showing their genuine interest in our little software...

DEVLOG

Pixelorama v0.5 is out!

By Overloaded I have to say, this update was finished earlier than I expected. If you asked me some weeks ago about when v0.5 would be released, I'd say early 2020! Fortunately for all of us I was wro...