Locked Room on Rails Postmortem
Devlog •
Hello everyone~! It's been a little over a week since I first released Locked Room on Rails, so I figured it was the perfect time to write up a postmortem about the entire process of making this game...
RollingChangelog overview
A postmortem of a failed project focusing on lessons learned.
- Project goals not clearly defined.
- Communication issues among team members.
- Technical challenges not adequately addressed.